SMITE 2012-06-21 Update 0.1.934

General

 * Five new skins have been added:
 * Ymir: Obsidian Shard
 * Sun Wukong: Shaolin Monk-ey
 * Ra: Solar Sentinel
 * Anubis: Gravehound
 * Zeus: Stormbringer
 * Party creation and setup has been improved. It’s still more buggy than we would like. Additional improvements are planned for future releases.
 * Party chat is now enabled while in the game lobby. This is an early version of the chat system. Additional improvements are planned for future releases.
 * Users who are alt-tabbed out of the game should now receive a notification through the Windows System Tray when a match is ready. A sound will also play.
 * User made videos have been added to the Watch Now menu.
 * Players in rare situations where 2 levels were gained in the same match now earn the proper favor bonus.
 * The end of match lobby has been updated. Further improvements are planned in future releases.
 * Clock added to the queue state to let players know how long they have been in the queue.
 * Fixed several issues in which the deserter penalty was not working as intended.
 * You no longer get online/offline messages for followers.
 * Followers now display the correct level instead of always showing 1 until you Friend them.

Gods

 * Arachne
 * Drain Life
 * The physical power contribution was intended to be 15% but was actually configured at 25%. This ability has now been properly set to 15%. Don’t consider this a nerf as much as “we fixed the glitch.”
 * Broodlings
 * The base damage the spiders do has been reduced from 25/35/45/55/65 to 20/30/40/50/60. Go ahead and consider this one a nerf.
 * Artemis
 * Vengeful Assault
 * Buff duration has been reduced from 3/4/5/6/7s to 3/3.5/4/4.5/5s.
 * Attack speed % has been changed from 75% for all ranks to 35/45/55/65/75%.
 * Hel
 * Light Stance
 * Mana regen reduced from 25/30/35/40/45 MP5 to 15/20/25/30/35 MP5.
 * Issue fixed where the MP5 buff was not working correctly on the initial switch from Dark to Light stance.
 * Restoration
 * Cooldown increased from 6s to 8s.
 * Inspire
 * Magical power contribution reduced from 80% to 60%.
 * Movement speed buff has been changed from 15/20/25/30/35% for 6s to 20% for 6s at all ranks.
 * Dark Stance
 * Decay
 * Cooldown increased from 6s to 8s.
 * Magical power contribution reduced from 80% to 60%.
 * Hinder
 * Magical protection debuff reduced from 10/15/20/25/30 to 5/10/15/20/25.
 * Movement speed debuff reduced from 10/15/20/25/30% to 5/10/15/20/25%.
 * Repulse
 * Magical power contribution reduced from 100% to 60%.
 * Kali
 * Siphon Blood
 * Increased the amount Kali is healed per enemy hit from 50/65/80/95/110 to 60/90/120/150/180.
 * The number of enemies that Kali can heal from has been capped at 3.
 * Odin
 * Ring of Spears
 * Removed the damage that was done by the ring when standing too close to the spears. Let’s be honest…nobody really knew the rings were doing damage and OP Odin needed a nerf anyways, am I right?!
 * Ra
 * Celestial Beam
 * Base damage has been increased from 70/110/150/190/230 to 95/145/195/245/295.
 * Sobek
 * Tail Whip
 * Magical power contribution decreased from 70% to 50%.
 * Sickening Strike
 * Base damage has been reduced from 60/120/180/240/280 to 60/100/140/180/220.
 * Lurking in the Waters
 * Magical power contribution decreased from 100% to 80%.
 * Vamana
 * Umbrellarang
 * Physical power contribution decreased from 40% to 20%.
 * Ymir
 * Glacial Strike
 * Cooldown changed from 15/14/13/12/11s to 11s at all ranks.
 * Frost Breath
 * Stun at all ranks has been increased by .5s.
 * Cooldown changed from 20s to 18s at all ranks.

Items

 * Hide of the Nemean Lion
 * Damage reflected is now pre-mitigation instead of post-mitigation. Phys carries – you have been warned!
 * Reflect percentage has been reduced from 30% to 25%.
 * The passives that were added to the Ability slots in the store have been temporarily removed while work is done on a new system for providing additional benefits.
 * Consumable wards
 * Vision radius increased from 70 ft to 85 ft.
 * Price reduced from 100 gold to 50 gold.

Solo Practice Map

 * You can now play any god in the solo practice map, even ones you don’t own.
 * Respawn times in the solo practice map have been reduced by 50%.

UI

 * HUD
 * Team member glows in the team panel when they are pinging.
 * Buffs and debuffs now have time remaining displayed more clearly.
 * In match chat now displays the message sender’s name in a different color than the message.
 * Scoreboard
 * You can now click anywhere on a row in the scoreboard to pull up additional stats about the player.
 * Settings
 * Mouse sensitivity improvements.
 * HUD scaling slider is now working properly.
 * Added ability to disable profanity filter. It’s about ******* time!
 * Default resolution is now based off of the overall video quality settings instead of defaulting to the monitors native resolution.
 * General performance improvements for players running on low settings.