SMITE 2012-07-20 Update 0.1.975.1

General

 * Fire Giant
 * The fire giant spawn has been delayed to the 10 minute mark in the match.
 * Continued match making changes.
 * Added environmental “flair” to the map. (Falling leaves, blowing dust, spiders, etc)
 * New players are now prompted to watch the tutorial video as soon as they land in the game lobby.
 * Final fixes to address the potential of invisible gods during matches.
 * Link added to the main menu to allow sending keys to friends.

New God
Bakasura, the Great Devourer
 * Passive – Insatiable Hunger
 * Bakasura’s attack speed increases by 4% for each enemy that he kills. The buff lasts for 10 seconds and can stack up to 5 times.
 * Take Down
 * Bakasura leaps to his ground target location, doing 100/160/220/280/340 (+60% of your physical power) physical damage to all enemies in the area and reducing their damage done by 30% for 3 seconds. Cost – 60/65/70/75/80 mana. Cooldown – 12s.
 * Eat Minion
 * Bakasura grabs a minion and devours it, healing himself for 125/175/225/275/325 (+100% of your physical power) and gaining a 15/20/25/30/35% movement speed buff for 6 seconds. Buff wielding minions must be at 33% health to be consumed. Up to 6 minions are stored for Regurgitate. Cost – 75 mana. Cooldown – 15/14/13/12/11s.
 * Butcher Blades
 * Bakasura passively gains 10/15/20/25/30 physical power. When activated, he gains an additional 15/30/45/60/75 true damage on each strike for 6 seconds. Cost – 60/65/70/75/80 mana. Cooldown – 14s.
 * Regurgitate
 * Bakasura exposes his head, regurgitating all of the minions consumed by his Consume Minion ability at his ground target location that slows enemy players by 15/20/25/30/35%. Bakasura’s basic attacks become cone attacks for 6 seconds. Cost – 80/90/100/110/120 mana. Cooldown – 90s.

Gods

 * Agni
 * New taunt!
 * Rain Fire
 * Fixed animation issue with firing consecutive meteors.
 * Fixed timing difference between holding down the button to fire 3 consecutive meteors versus clicking the button 3 times.
 * It now takes Agni .8s to fire a meteor (up from .5s).
 * Path of Flames
 * Damage done per tick has been reduced from 25/35/45/55/65 to 20/30/40/50/60.
 * Arachne
 * Arachne no longer gets stuck in place when using Drain Life on enemies that are performing their own movement abilities.
 * Hades
 * Soultaker skin
 * Slight tweaks to FX on the Soultaker skin.
 * Hel
 * Switching stances no longer procs Polynomicon and Circlet of Focus.

Item Store

 * New Item:
 * Circlet of Focus
 * This item gives the owner a chance to reduce the mana cost of the next ability to zero.
 * Girdle of Might
 * Reduced the cooldown from 180 to 120 seconds.
 * Increased the Physical Power buff from 20 to 30.
 * Increased the Magical Power buff from 20 to 50.
 * Frostbound Hammer
 * Basic ranged attacks now slow by 15% while melee attacks still slow by 35%.
 * Midgardian Mail
 * The chance to slow enemies movements and attack speeds is now limited to only gods. Really this time.

Jungle

 * Health Regen Camp
 * Health regeneration buff reduced from 15 to 10 health a second.

UI

 * Several changes in the UI to better support lower resolutions.
 * Chat changes
 * New chat window for all whispers.
 * Added /w, /whisper, /r and /reply to the match chat to allow whispering players outside of matches or in other matches. More functionality to be added in the future.
 * Format is /r
 * One character chat messages are now accepted.
 * Chat messages sent during map transitions are no longer lost.
 * HUD
 * Now shows actual ground speed. Does not change while firing though.
 * Several changes to in-game notifications and presentation.